The bendy
inflatable tube men used for roadside advertising were
one of the unlikely influences for the star attraction
of this year’s City of Perth Winter Arts Season. Perth
artist Geoffrey Drake-Brockman’s large-scale
installation, titled Sky, comprises 32 vertical fabric
wind plumes that can rise up to 5m high. Installed in
the heart of the City at Forrest Place, the interactive
sculpture uses a similar technology to the inflatable
men to evoke Perth’s big beautiful skies.
Pedestrians will be able to stimulate its sensors and
set off the air-jets, creating waves of motion across
the 20sqm matrix of fluttering blue and white plumes,
which will also be illuminated at night.
“It took a lot to get the flutter right. I had to make
about eight different prototypes and tried them with
different motors and different lengths of fabric,”
Drake-Brockman says.
Known for his large-scale public installations — which
includes the robotic sculpture Totem at Perth Arena —
cybernetics artist Drake-Brockman says Sky was also
informed by his 2005 sculpture Floribots. Installed at
the National Gallery of Australia in Melbourne and Perth
Institute of Contemporary Arts, Floribots featured a
matrix of 128 robotic flowerpots that grew and bloomed
origami-like flowers in response to motion sensors.
When the City of Perth commissioned the public outdoor
piece three months ago, Drake-Brockman wanted to go big,
which is when he had the idea of using the technology
behind the “corny yet oddly mesmerising” inflatable
bendy men.
“I like to use something that’s familiar and then swing
it somewhere slightly different,” Drake-Brockman says.
“The Floribots flowers were inspired by paper fortune
tellers, and the blower tubes in Sky are a bit like the
bendy men they have at car yards.”
The eight microwave sensors around the sculpture’s edge
have a range of about 3.5m. When Sky senses people
nearby, it will “dance” in response.
“If it sees you it will provoke a motion response
causing new undulations and wave-patterns to propagate
across the matrix ... with inspiration from the sky and
the way the weather operates,” Drake-Brockman says.
“One thing I discovered with the Floribots artwork is
that people would often walk up to it and get fascinated
... They’d freeze and just watch it.
“But the artwork can’t see you unless you move. Once you
freeze you disappear from its view.
“I occasionally remind people if you want it to react to
you — move.”
To launch Sky and the Winter Arts Season on June 2,
choreographer Kynan Hughes has created a free one-off
seven-minute performance called Winter Shadows in
response to the sculpture. Dancers from Perth’s STRUT
Dance will wear purple and silver to represent a winter
storm blowing through the moving sculpture, which will
be synchronised to the music. Sky is at Forrest Place
from June 2-15. Winter Shadows takes place on June 2 at
7.15pm. The 13th annual Winter Arts Season takes place
from June- August. See visitperthcity.com from June 2
for the full program.
Sky, an interactive instalment that uses lengths of
fabric to respond to your movements, acts as the
centrepiece for City of Perth’s Winter Art’s Season this
year.
The piece features 32 blue and white fabric elements
with individual air jets that launch into the air in
mesmerising waves. Artist Geoffrey Drake-Brockman joined
ARTBEAT to talk about the piece.
Sky will be running in Forrest Place for two weeks,
Tags In This Story: Artbeat, Forrest Place, Perth
Winter Arts Season, Sky
PRIMO LIFE Taking
Flight by TORI WILSON Published: June 2017
Taking Flight
Perth and winter
aren’t two concepts that typically spark excitement when
put together, but the City of Perth’s Winter Arts Season
is rapidly changing my mind on that matter…
...
Lord Mayor Lisa Scaffidi has announced that the
Season will incorporate a wide range of art experiences
including theatre, music, film, public art, comedy,
family, dance, cabaret, visual art, street art,
literature and interactive events – so there’s a lot
going on to bring Perth to life over the cooler months.
“There are more than 150 programmed art events from
galleries, theatres and venues across the City and
around 60 warming food and beverage offers from over 30
hospitality venues,” says Ms Scaffidi.
“Over the winter months Perth will come alive as people
discover new experiences and spaces and come to
appreciate the beauty and delight that art can bring.”
This remarkable concept kicked off on Friday with the
official launch of the artwork 'Sky', by Geoffrey
Drake-Brockman. 'Sky' is a temporary installation in
Forrest Place that has been inspired by the stunning
blue winter skies of Perth. The launch for this piece
was breathtaking.
For the first eight minutes that 'Sky' was awoken, it
was complemented by a choreographed dance that
captivated the attention of the surrounding crowd. The
installation was programmed to work in harmony with the
contemporary dancers, gracefully flowing with the faux
wind and simulating the movement of cloud and sky.
The performance was beautiful, however, this
installation has much more to give. Post-dance the art
piece is designed to interact playfully with people
passing by and curiously looking in. Geoffrey intends
for each person to have the power to control the wind,
just like a magician who summons the forces of nature to
bring about a storm. But ultimately, Geoffrey wishes to
convey to nature of the sky; it’s dynamics, it’s
patterns, and moods.
CNN's GREAT
BIG STORY Art
of the Future Produced by EBEN HALL, Video by DEAN
BUTLER Published: 3 November2016
Art of the Future: These Interactive
Sculptures Respond to You
Geoffrey Drake-Brockman makes cybernetic sculptures
that appear to come alive with human interaction. Using
his background as a computer programmer, this Australian
artist makes work that moves, twists and even changes
colors in response to a viewer’s movement. For Brockman,
it’s this conversation between his art and the audience
that makes his work special and engaging in a whole new
way.
A strong line-up of local artists has explored the
sewing machine as a device that works upon the
imagination as much as it does upon social relations.
...
The needle and the story of its conception forms the
basis of a kinetic work by Geoffrey Drake-Brockman. He
has crafted a structure atop a sewing machine where
pressing the foot drives six enlarged and flattened
needles that pierce inwards towards a central point.
This work, called Howe’s Dream, is based on the story of
American inventor Elias Howe. His invention of the
sewing machine in 1845 is said to have been inspired by
a dream about being attacked by cannibals rhythmically
jabbing him with spears with holes in their heads.
Drake- Brockman’s curious contraption efficiently
abstracts this story in an aesthetically satisfying way.
Where art and robotics collide: Geoffrey
Drake-Brockman
Visual artist Geoffrey Drake-Brockman explores the
relationship between man and machine in much of his
work.
His solar-powered spinning ballerina, Solar Jayne,
pirouettes at the touch of a button. The giant yellow
archway, Counter, literally counts viewers as they walk
through the piece.
Drake-Brockman uses his expertise in computer science
and visual art to create his unique interactive pieces,
and says beneath the candy-bright colours, there's a
touch of gothic horror about the works.
'Those wonderful stories of Frankenstein and Dracula,
they inhabit my work at some level,' he says.
Geoffrey
Drake-Brockman reflects on Looking Glass at Linton and
Kay
MANY will be familiar with Geoffrey Drake-Brockman’s
work without necessarily knowing his name.
Totem, or what has affectionately become known as ‘the
pineapple’ to those visiting Perth Arena, is one of
several public art commissions by the Perth artist.
After spending his youth in Canberra, an 18-year-old
Drake-Brockman embarked on an eight-month hitchhiking
tour of Australia that finished when visiting family in
WA and he decided to stay.
“I started studying at UWA, initially physics but that
turned into a computer science degree,” he said.
“For a long time I made the deliberate decision not to
use technology in my art; I resisted using it until
years later when I went to art school at Curtin
University and did a Masters in visual arts, where I
studied art theory.
“It led me to think about how the concept of technology
could be interesting in visual art and having engaged
with the concept, the logical next step was to use it.”
Drake-Brockman,who has an industrial warehouse studio in
Nedlands, said he then found himself in a catch 22 with
his ambition to secure large public art commissions
using robotic and optical technologies.
“You can’t get a public art commission until you’ve
already done a public art commission, so that seemed
like an impenetrable closed shop at first” he said.
“I was working with another artist called Richie Kuhaupt
and we came up with a proposal for a commission
initially where I grew up in Canberra.
“That was my first public art commission and once you
have one, it’s easier to get another.”
Drake-Brockman has since created Totem, the ascending
Spiral at WA Police Headquarters and interactive light
sculpture Luminous at Chinatown in Northbridge, plus
works for Sculpture by the Sea, including Solar Jayne,
inspired by WA Ballet principal dancer Jayne Smeulders.
His latest foray finds Drake-Brockman stepping back into
a commercial gallery with exhibition Looking Glass,
something he has not done in 19 years.
“Public art commissions have kept me busy and
supplementing that was institutional exhibitions at PICA
or the National Gallery of Australia,” he said.
“I just thought it would be nice to go back to an old
idea I hadn’t tried for a long time.
“There are about 30 works with static sculptures,
interactive installation and 12 new paintings that I’ve
just completed in the last few weeks; it’s the first
time I’ve made paintings in about 20 years.”
The paintings have a strong geometric theme
incorporating mirrors, flat surfaces and colour, and
have been described by Drake-Brockman’s partner and
Brazilian singer-songwriter Juliana Areias as “multi-
dimensional paintings”. Areias sang her original song
Belas Artes, meaning ‘Fine Arts’ in Portuguese and
composed about Drake-Brockman, during the exhibition’s
opening this week at Linton and Kay Galleries Perth,
Level 1/137 St Georges Terrace. Looking Glass exhibition
is showing until May 22.
Photo - Artist Geoffrey Drake-Brockman
at Linton ans Kay gallery. Photographer: Andrew Ritchie
Few people in Perth will be ignorant of artist
Geoffrey Drake-Brockman’s imposing yet playful public
art, kinetic or otherwise. One has only to think of
Perth Arena’s yellow and purple Totem, lovingly dubbed
Perth’s own “Pineapple”. Or his Solar Jayne, a
life-sized robotic sculpture modelled after WA Ballet’s
Jayne Smeulders and part of Cottesloe’s Sculpture by the
Sea 2014.
But how many have seen Drake-Brockman’s futuristic,
technology-driven work as a prime example of
Shakespeare’s idea of art holding a mirror up to nature?
Now, in his first commercial exhibition in over a
decade, the man who initially studied computer science
because he believed art couldn’t be taught (he soon saw
the error of his ways and attended art school) presents
Looking Glass, a major survey of Drake-Brockman’s work
across multiple media including sculpture, painting and
installation.
“Having a a gallery exhibition like this allows me to
put the full continuum of my practice on show, and
hopefully create some links that people can see between
the public art and the studio art, Drake-Brockman says.
Among the works on display is a spectacular new series
of circular, square and triangular Portals which
incorporate mirrors while echoing the art of hard-edge
abstraction. “A looking glass is an archaic name for a
mirror,” Drake-Brockman says. “The ‘paintings’ are
mirrors. Yes, art is automatically a mirror. But putting
a real mirror in there forces the issue. It implicates
the viewer directly and quotes them back to themselves,
if you will.” Perfect for the age of the selfie, one
might say.
The exhibition’s title also recalls Lewis Carroll’s
Alice Through the Looking Glass. But the connotations
are more complex than that. “Mirrors do lots of
wonderful things,” Brockman says. “They can be portals
to different realities, like the one Alice passes
through. They can recall a futuristic super-technology
world and the super-reflective chromium surfaces you
always see in science-fiction movies.”
Technology, of course, is another main theme in
Drake-Brockman’s work. “I’m intensley interested in
technology and it’s always woven into my work, either
literally in terms of electronics or conceptually in
terms of the direction that the work suggests,” he says.
Given the swift changes in science and technology over
the decades Drake-Brockman has been making art, it seems
natural to assume his work would have evolved with it.
That, however, inverts the reality, much as a mirror
can.
“The evolution of technology doesn’t necessarily change
the conceptual space because that can be in advance of
what’s currently technologically possible,” Drake
Brockman explains. “Just think of science fiction
authors such as Arthur C. Clarke, who predicted
geostationary sattelites long before they became a
reality. Certainly, advancing technologies are very
noticeable when you’re going about implementing a
particular technological trick. Things which were once
difficult and expensive to achieve become cheap and
easy. “But the conceptual range of possibilities doesn’t
change.”
And what of the different possibilities afforded by
public art? “All my works are thematically linked,”
Drake-Brockman says. “What the public art does is
provide an opportunity to realise those themes on a
larger scale. It also provides a large audience.”
Different again is the kind of audience one gets by
exhibiting in Sculpture by the Sea. “You put a sculpture
in front of 100, 000 people, right in the middle of
their domain: that’s non-public art with high
visibility,” he says. “Basically, the more people
interact with my work, the more value I get out of
watching it and seeing the possibilities.”
Looking Glass runs at Linton & Kay Galleries, 137 St
Georges Terrace, from Monday-May 22. Picture:
Iain Gillespie
Artist Geoffrey Drake-Brockman launches
Northbridge Chinatown’s new lights
BLADE Runner — the 1982 science fiction film
featuring Harrison Ford — is the inspiration behind
Perth’s newest public art installation. Illuminated
artwork by award-winning artist Geoffrey Drake-Brockman
lit up Northbridge’s Chinatown on Friday night. He is
best known for his Totem artwork, nicknamed the
Pineapple, outside Perth Arena and the Spiral outside
the WA Police HQ in Northbridge.
The Metropolitan Redevelopment Authority and the City of
Perth have worked together to give the Chinatown
precinct a facelift. Named Luminous, the piece includes
five, two-metre spherical lanterns mounted on six-metre
tall poles. Mr Drake-Brockman described his creations as
“complex, origami folded patterns” of orange, purple and
red metals.
“My reference was the movie Blade Runner set in a
futuristic Chinatown world, where there are these
overhead advertising blimps inviting people to come live
off-world,” he said. “So my overhead spheres are like
invitations to come live on different planets.”
Each lantern has its own computer and four motion
detectors, which respond to human movement in their
immediate vicinity. “If a lot of people cross by it
enters a more chaotic light pattern,” Mr Drake-Brockman
said. “I’m very pleased with the finished outcome. It’s
highly visible and for an artist that’s a great thing.”
Located on the doorstep of the Perth City Link project,
the MRA expects thousands of people to pass through
Chinatown’s Roe Street precinct each day.
Photo - Artist Geoffrey Drake-Brockman
in
China
Town
Northbridge with his light sculptures. Photographer:
Bohdan Warchomij
AS this interactive water sculpture was taking shape
in my studio, quite a few people would come in and
remark upon it.
A friend of mine said that they (the sculpture’s fonts)
looked like alien mushrooms. Somebody else said they
looked like robot legs. Which disturbed me a little bit
because if they’re the legs where is the robot? Also if
they’re legs, they have very petite ankles and rather
thick thighs.
Somebody else came in and said ‘is this made in China?’
And I said ‘no, it’s made in Western Australia’. And I
think that points up one of the great aspects of a
project like this where an organisation like Joondalup
commissions a site-specific work to be made using local
artists, subcontractors and so on.
We get something which is not only unique and conceived
for us, for this location but where so much of the
ideas, the process, the skills, the work stays here
close to where it will be enjoyed. And I think that’s a
wonderful thing.
I don’t call these elements robot legs or alien
mushrooms, I call them fonts. The idea behind that word
is that they are sources in some sense not necessarily
of milk and honey but perhaps sources of experience or
enjoyment for people who come to this place.
The blue colour is meant to be a quotation of our
beautiful West Australian sky spiralling down to the
ground so we can enjoy it. The mirrored surfaces are
there to reflect the viewer back to themselves because
this work is very much about involving participants in
an interactive kind of exchange or composition.
The name of the work is Interlace. Thus it is very much
about weaving and hopefully weaving participants into a
composition of some kind.
The little wind sensor on one of the fonts will close
down the art- work if there is any wind at all.
Otherwise the water jets will blow off course.
When the work does start… it will become receptive to
human motion. And you can see these black sensor boxes
(above the fonts); they are mainly sensitive to movement
on the outside periphery of the sequence of four fonts.
So if you’re standing in the middle, it can’t see you.
Thank you very much to Joondalup and all its
representatives for this opportunity.
Photo - Artist Geoffrey Drake-Brockman stands amid his
sculpture. Picture: Martin Kennealey.
JOONDALUP
TIMES - COMMUNITY NEWS Inspiration
flows
by JUSTIN BIANCHINI
Published: 13 August 2015
Inspiration flows
A WATER sculpture is set to be unveiled in
Joondalup’s Central Walk. Designed by artist Geoffrey
Drake-Brockman, Interlace consists of four polished 2.4
metre high stainless steel sculptural fonts.
Triggered by passing pedestrians, the interactive
sculptures quietly propel jumping jets of water between
the fonts without reaching the path or pedestrians
below.
The sculpture, which will be located at the
cross-section of Central Walk outside Joondalup Art
Gallery, is part of the City of Joondalup’s public art
program and will be programmed to operate between 7am
and 11pm.
Drake-Brockman described Interlace as an artwork with a
mind.
“It incorporates a computer running custom software and
has four sensors to detect human presence,” he said.
“The computer controls when and how the laminar flow
fountains operate and it has the aim of ‘weaving-in’ its
audience into an interlaced composition. “
Joondalup Mayor Troy Pickard said the City hoped the
work would reinvigorate Central Walk. A project to
enhance the area has also included landscaping, signage,
CCTV cameras, fairy lights, bins, seating, planter boxes
and new lighting. Mr Pickard will unveil the sculpture
at Central Walk on August 25.
Photo - Artist Geoffrey Drake-Brockman in front of the
as-yet-unfinished Interlace water sculpture. Picture:
Yvonne Doherty.
Readwrite is a cosmic-ray activated robotic artwork by
Geoffrey Drake-Brockman, located in Perth, Australia.
Readwrite is installed on the NEXTDC Data Centre in
Malaga, Perth, Western Australia. It is 10m long and
features a grid of 24 pneumatically-actuated 1.4m wide
diamond-shaped flipping elements.
Dance sequences on Readwrite are triggered by charged
"Muon" particles. Muons are terrestrial Cosmic Rays
generated in the upper atmosphere by interactions with
high-energy particles from distant supernovae and black
holes in active galactic nuclei. Readwrite has four Muon
detectors, mounted at its corners. When a Cosmic Ray
hits a detector, a wave motion sequence begins from that
point. Other choreographed behaviours occur depending on
the frequency and spatial distribution of the Muon flux.
Readwrite only reacts to the rarest incoming Muons -
those that are travelling parallel to the Earth’s
surface.
Readwrite was installed in January 2014 and has been in
near-constant motion since. It may be the largest
terrestrial automata activated by stimuli of
extra-galactic origin.
The Readwrite control algorithm is a modified version of
the code from Geoffrey Drake-Brockman’s earlier work
Floribots, and thus retains elements of the emotional
modes of that work (bored, excited, etc.) - which were
originally modelled on the behaviour of the Artist’s
sons at toddler age.
Readwrite is the latest in a series of robotic works by
Drake-Brockman that explore the potential for emergence
in relationships with machines. The Artist notes that
his background in Computer Science informs his project
to create automata, which he explains further in his
2013 TEDx talk, for details see
www.drake-brockman.com.au
Geoffrey Drake-Brockman’s art addresses the social
impact of technology through geometric and color-based
composition, as well as electronic interactive systems.
He seeks to create autonomous works that support
open-ended dialogues between viewer and art object.
Socio-historically, he views himself as a technological
determinist. He utilizes methods from computer science
and designs his projects in terms of state mechanics,
computability, and orders of complexity.
Q&A Interview:
JB [Julia Buntaine, Feature Member Editor
@ASCI]: Your work is characterized by the
incorporation of robotic technologies to create
interactive installations that deal with subjects such
as nature, learning, behavior, and the body. When did
you begin to pair robotics and these subjects, and why?
GDB: [Geoffrey Drake-Brockman, artist]: I was
exploring possibilities for working with 'chatterbox'
origami forms back in 2000. I liked the chatterbox as
it's a simple childish toy that anyone can make, but it
has some quite complex geometry in terms of its range of
spatial transitions, and carries interesting cultural
overtones. For example, it can be used as a
fortuneteller and I wanted to activate this culturally
charged form with technology so it could interact with
an exhibition audience. I had a clear notion that the
artwork should 'reach out' to communicate
with its audience in the 'real world', and robotics was
a way to achieve this. I experimented with adding
robotic activation to the chatterbox, and found myself
drawn down a path that led to the creation of a work
called Floribots.
JB:
In your piece "Coppelia Project," you speak to both the
limits of humanity and robotics by creating robotic
dancers that imitate human dancers, based on the
original "Coppelia" choreography of a dancer playing
robot. Can you talk a bit about the interactive elements
of this work, and reactions from your viewers?
GDB: The four Coppelia Project ballerina robots are
designed to interact with each other, as well as with
their human audience. The robots communicate with each
other over a wireless network, and can share cybernetic
‘intentions’ that way. In contrast, their sensory
connection with the human audience is more
rudimentary. Each robot has four infrared motion
detectors that allows her to detect human activity
levels, but any subtlety of the 'state' of the audience
has to be inferred by her software. Interaction with
humans is further complicated in this work because these
robots are anthropomorphic, and are based on a body-mold
of the wonderful ballet dancer Jayne Smeulders. The
'uncanny valley' is deliberately evoked, and people are
attracted and repelled at the same time. In presenting
this robotic piece alongside human ballet dancers,
questions are raised in the mind of the audience, such
as: are robots going to replace ballerinas? and can a
robot ever be truly graceful?
JB: In Floribots you created an installation of robotic
flowers, each imitating the cycle of life in growing and
blooming. Acting as a unified field of flowers, the
audience influences the 'hive mind' behavior which
adapts itself over time. Having only given this
installation simple programming capable of adaptive
learning, what surprised you when it was finally up and
running? Did it have any behaviors you didn't expect?
GDB: I was rushing to finish Floribots before the
deadline for its first exhibition at the National
Gallery of Australia. I only had a few days to finish
writing the software at the end of the process, so it
wasn't until the exhibition opened that I actually saw
Floribots fully realized for the first time. The
installation was a matrix of 128 robotic origami
flowerpots with over 4,000 moving parts. The thing that
struck me initially was the sound. When the robot
flowers in Floribots transition from bud to bloom, they
make a soft 'whoppp' sound, but when all of them are
rhythmically opening and closing, the sound composition
becomes surprisingly intense. As the exhibition
progressed, what really caught my attention was a whole
range of unanticipated artwork behaviors. Floribots was
programmed to adapt its behavior over time, reacting to
audience input in a limited number of ways. However, as
the author of Floribots' software, I soon saw autonomous
behaviors manifest that I could have sworn were not
possible. After a while, I came to regard these
behaviors as 'emergent' - developing from potential
that's inherent in the complexity of the
artwork-audience interaction system itself.
Images:
Floribots installation by Geoffrey Drake-Brockman, 2005,
origami, lacquered hardboard, robotics, 8m x 4m x 1.5m
The Coppelia Project by Geoffrey Drake-Brockman, 2015,
robotics, dimensions variable
Totem by Geoffrey Drake-Brockman, 2012, aluminum, steel,
robotics, laser projectors, 3m x 3m x 11m
The Coppelia Project is inspired by the story about a
clockwork girl from the 1870 ballet ‘Coppelia’ by
Saint-Léon, Nuitter, and Delibes, based on a story by
Hoffmann. It also draws the commonplace metaphor of
clockwork music boxes, with the little ballerinas that
pop up and rotate in front of a mirror when you open the
lid. Coppelia is part of the traditional classical
ballet repertoire and is performed frequently by ballet
companies around the world. It belongs to a small group
of enduring stories in Western Culture that directly
address the limits of humanity when confronted by our
creations. The Coppelia story is unusual in approaching
this theme through love and attraction, rather than
horror and revulsion, as emphasised by Mary Shelly in
‘Frankenstein’. The Coppelia story deals with some of
the issues at the edge of humanity; machines
interchangeable with persons, love and attraction
confused at this boundary.
The Coppelia Project has been assisted by the Australia
Council for the Arts, Arts WA, The West Australian
Ballet, and the many generous contributors to its
Idiegogo crowd-funding campaign. See the Sponsors page
for details.
The artist says; ‘I have always been intrigued when
watching Coppelia being performed by a ballet company –
one always sees the most beautiful and graceful
ballerina “hamming it up” to move like a clunky robot
girl. I decided to add another layer of irony to the
situation my making a robot to imitate the dancer who is
imitating the robot… Of course, robots are manufactured
goods, not people, so I had to make four. From the
images below, you may note an overtone of Fritz Lang’s
1927 film masterpiece “Metropolis” and its heroine
“Maria”. I am interested in such stories about robots
and automata that crossover into the human realm. The
Coppelia Project is about the boundary conditions of
humanity as it confronts is technological alter ego. The
robots are robotic “blanks” that are energised by their
programming to mimic the elegant movements of human
dancers, but are imperfect in their attempts at human
grace.’
Geoffrey Drake-Brockman’s goal is to create automata –
interactive, self-determined, expressive machines – that
once set free, operate to independently explore issues
at the edge of humanity; machines interchangeable with
persons, aspects of political accountability, love, and
attraction in flux at this boundary. Through his
practice Geoffrey combines his interest in gothic horror
themes, especially Mary Shelly’s Frankenstein story,
with the politics of social determination through
technology, and commonplace, accessible metaphors such
as clockwork music boxes, flower-pots, doorways, simple
origami shapes, and portrait relief.
The Coppelia Project robots are specially designed to
learn and perform the movements of classical ballet.
They can spin “en pointe”, move their waists, arms and
head. They cannot walk and their hands do not have
grippers to pick things up. They are optimised only as
ballerina robots. The Coppelia Project robots are taught
ballet movements by having their arms, head, and torso
physically moved through a ballet sequence by our
ballerina trainer. An on-board computer captures the
motion so it can replay it later – in various dance move
combinations.
The Creation of the Coppelia Robots is the cumulation of
an extensive research and development exercise
undertaken with the assistance of Jayne Smeulders of the
West Australian Ballet. Jayne was the model for the
robots and assisted the artist while researching the
requirements for ballerina form and movement.
The Coppelia Project is the ultimate outcome of a series
of increasingly complex robotics projects, including
“Floribots” (2005) “Headspace” (2010) and “Totem”
(2012). Two other ballerina related projects have also
taken place alongside the Coppelia Project, one is
“Parallax Dancer” – a 3D virtual dance installation, and
the other is “Cockwork Jayne” – a simple windup version
of the ballerina robot. More detail on these projects is
available at the artists main web site.
Record-breaking numbers and heights at
Sculpture by the Sea
As the 2014 Sculpture by the Sea exhibition
celebrates the 1000th artist to have
featured in the event, one exhibiting artist
is hoping to set a record of his own. He just needs the
help of exhibition goers to pass through the arch of his
artwork 999,999,999 times.
Geoffrey Drake-Brockman's Counter does exactly what
it says on the box. Each time someone
walks through its infrared beam, the solar-powered
counter goes up by one. Now showing for the fourth time
in its fourth location across the world, he is hoping
to well and truly pass the record of 288,601 in Aarhus,
Denmark, to one less than a billion, whereupon it will
tick back to zero.
"The positive is to participate in the social order, to
stand up and be counted, to make your life count. The
negative is just to be reduced by a machine to a number
in the database. People can make the choice to be
counted or not." Counter is just one of 109 sculptures
from 16 countries now perched along the coast from
Tamarama to Bondi for the 18th annual Sculpture by the
Sea.
Image: Geoffrey Drake-Brockman: one in 999,999,999. Photo:
by Steven Siewert
Over 100 sculptures transform the
Bondi to Tamarama coastal walk into a temporary
sculpture park. Sculpture by the Sea is one of Sydney's
key annual arts events, drawing around 500,000 to the
coastal walk from Bondi to Tamarama to enjoy
site-specific sculptures by top artists and emerging
talents from Australia and abroad. This year's
exhibition features over 100 works, 37 of them by
first-time exhibitors.
A
crucial part of the classing up of the WA Screen Awards
- glamorous new venue (the State Theatre Centre),
high-profile host (Claire Hooper) - is a new statuette
for the winners designed by one of the State's leading
sculptors, Geoffrey Drake-Brockman.
Drake-Brockman says his design is based on the
process of vision, which is appropriate for an award
acknowledging achievement in the screen industries.
"In vision you always have light passing through a
lens. The light is then focused on to a surface which
could be the retina of the eye or the photo receptor in
the camera. The process is the same," Drake-Brockman
explains.
"The other reference to vision is that the three
colours used in this statuette - red, green and blue -
are the optical primary colours. These are the colours
that all colours are broken down into for photographic
and video recording."
The techno bent of Drake-Brockman's WASA statue is
nothing new for the Dalkeith-based artist who is best
known for incorporating robotics into large-scale public
artworks. His most-famous piece is the 10.5m
pineapple-like installation outside Perth Arena whose
108 aluminium panels open and close like petals in
response to people walking past.
While he is working on a considerable smaller scale
with the WASA statuettes, Drake-Brockman says he was
afforded the same freedom to create as he generally
enjoys with his other commissions.
What makes the project unusual for the sculptor is
that he has not just designed the WASA prize but is
manufacturing 30 statuettes for the various categories.
"My son has been helping me make the statuettes. I think
he will be anxious to get back to school,"
Drake-Brockman laughs.
Miranda Edmonds, co-director of the short Tango
Underpants, and Sean Tinnion, who is nominated twice in
the best original music (short form) category, are among
the WA filmmakers who will be hoping to walk away with
one of the Drake-Brockman statuettes.
This year the Film and Television Institute, which runs
the WA Screen Awards, received an impressive 448 entries
from 172 entrants across 143 screen projects. This year's
most heavily nominated film is Antony Webb's The Fan.
Other films with multiple nominations include Roderick
Mackay's Factory 293, the Sam Worthington surf movie Drift
and horror flick Sororal.
IT may look finished, but there
are still several months of work to be done before the
first passengers board a train at Butler. Public
Transport Authority spokesman David Hynes said the $240
million extension was on schedule to open to passengers
by the end of this year.
...
Mr Hynes said all carparks and the station’s bus
interchange had been completed and landscaped, and they
had installed a public artwork titled Rain on Water,
designed to mimic the effect of raindrops falling on a
still water surface. Artist Geoffrey Drake-Brockman, who
specialises in optical illusions and robotics, designed
the colourful 38m-long aluminium and acrylic work, which
spans the width of the station.
Artist Geoffrey Drake-Brockman with Rain on Water at
Butler railway station. The artist also created the
Totem robotic artwork outside Perth Arena (nicknamed The
Pineapple) and Spiral for the WA Police headquarters.
Solar Jayne by Geoffrey
Drake-Brockman at Sculpture by the Sea at Cottesloe
Beach, 7 March 2014. Solar Jayne by Geoffrey
Drake-Brockman is a solar powered kinetic sculpture, the
figure is based on a body mould of Jayne Smeaulders,
principal dancer at the West Australian Ballet.
Totem is a permanent interactive
robotic installation by Geoffrey Drake-Brockman,
located in Perth, Western Australia.
At 11-metres tall, with 108 reconfigurable petals and
three laser projectors, Totem is one of the world’s
largest and most complex interactive artworks. The work
responds to pedestrian movements and is sensitive to
environmental conditions.
Totem was commissioned in November 2012 by the
Government of Western Australia for the pedestrian plaza
adjacent to the Perth Arena entertainment
stadium.
The work incorporates a laser projection artwork titled
"Translight" that creates nightly a variable “geometric
narrative” light composition on the Eastern wall of the
Arena. The kinetic responses of Totem vary depending on
pedestrian activity-levels, as sensed via its six
microwave motion detectors. The work can assume regular,
symmetric configurations as well as entering chaotic
transitional states.
Totem has been nicknamed "The Pineapple" by the people
of Perth. It is the latest in a series of robotic
artworks by Drake-Brockman that explore the potential
for emergence in relationships between machines and
people.The Artist notes that his background in Computer
Science informs his project to create automata, which he
explains further at his recent TEDx talk, for details
see:
http://www.drake-brockman.com.au/TEDx.html
X-PRESS MAGAZINE
EYE4 ARTS
THE COPPELIA PROJECT - MUSIC BOX DANCERS
By CHLOE PAPAS
Published: 8 may 2013
Mechanical magician Geoffrey
Drake-Brockman was with Andy Snelling on Morning
Magazine. The artist behind Perth Arena’s robotic
‘pineapple’ will unveil his latest six-year mechanical
endeavour tomorrow. Entitled the ‘Coppelia Project’,
its Geoffrey Drake-Brockman latest artistic extravaganza
– again with a mechanical feel – but one with a sense of
dance. It’s modelled on Principal Dancer of the West
Australian Ballet, Jayne Smeulders. But how so?
THE WEST AUSTRALIAN
Coppelia Salon
by DI BAUWENS
Published: 11 May 2013
Geoffrey Drake-Brockman, the Perth
artist behind the robotic "pineapple" sculpture outside
Perth Arena, is close to completing another grand
obsession - a robot ballerina. Modelled and programmed
on the body and moves of WA Ballet principal artist
Jayne Smeulders, the robot is the first of what
Drake-Brockman intends to be a troupe of four cyber
dancers.
The Coppelia Project is inspired by the 1870 ballet
Coppelia about a clockwork girl and is one of his art
projects looking at how humans interact with machines.
The four ballerinas will have a robotic skeleton inside
a fibreglass shell that allows them to dance en pointe.
Drake-Brockman said the robots were spooky and
beautiful, like big ballerina music boxes.
"I want to create the tension between the familiar
and attractive and the disquieting, other reality of
cyborgs and created beings," he said.
"By dealing with robots at an artistic level, we can
better work out how we feel about them." The first robot
will give a dance at the artist's Nedlands studio as
part of a 19th-century Paris-themed salon evening on May
10.
Drake-Brockman began the project seven years ago. He
is using the crowdfunding site IndieGoGo.com to raise
nearly $33,000 to complete the ballerinas next year for
an exhibition and a ballet for human and robot dancers.
Drake-Brockman's work includes Floribots, a collection
of 128 motion-sensing robotic potted flowers and a
yellow walk-through "people counter" at Sculpture by the
Sea in 2011.
TEDx PERTH Created
Beings
by GEOFFREY DRAKE-BROCKMAN
Published: December 2012
Geoffrey Drake-Brockman - Created Beings
TEDx Perth December 2012, Talk length: 14:53
Geoffrey Drake-Brockman - Robot Maker
Geoffrey talks about the
intersection of art, science and mathematics, and the
role of these in his robotic works... as well as the
fascinating canvas that they provide for how we engage
in public art.
Geoffrey is a Perth-based artist specialising in
robotics, lasers, and optical interactive installations.
Geoffrey studied Computer Science at The University of
Western Australia before completing a master’s degree in
Visual Arts at Curtin University. He has been exhibiting
since 1986 with shows in Perth, Sydney, Melbourne,
Canberra, Singapore, New York and London. His most
recent solo exhibition was in 2010, when he installed
his robotic work Floribots at the Singapore Art Museum.
Geoffrey has also shown work at the National Gallery
of Australia and participated in the Helen Lempriere
National Sculpture Award, The Biennale of Electronic
Arts Perth and Sculpture by the Sea – in Bondi,
Cottesloe, and Aarhus, Denmark. Geoffrey has completed a
number of public art commissions including the
laser-based work Transfiction (Canberra) and the robotic
sculpture Totem at the new Perth Arena.
The Perth Pineapple, Corn Cob or
Banksia Cone, call it what you like, Geoffrey
Drake-Brockman’s Totem draws on
sophisticated robotics and schoolyard origami to make a
memorable piece of public art.
“I think that it is great that
it has its own nickname,” Drake-Brockman says of his
10.5m installation outside the Perth Arena which is
already engaged in a Twitter duel with the green James
Angus sculpture in Forrest Place dubbed the Perth
Cactus. “As an artist, you want your work to enter the
public consciousness.”
Six years in the making, Totem is a
dramatic monument of 108 yellow-and-purple aluminium
triangles. A towering high-tech version of the
playground paper-craft game chatterbox, its moving
panels are programmed to open and close like flower
petals in response to people walking past.
Operating to a complex computer
program, Totem had a mind of its own and the “petals”
could form hundreds of thousands of unpredictable
configurations, Drake-Brockman said. “Once the
algorithms have been written, it is set free and then it
responds to its own environment,” he said. “It has its
own sensors and is able to tell what is going on around
it and then it does what it wants to do.”
To cap it off, Totem also shoots
geometric laser projections onto the wall of the Arena
at night.
The Dalkeith artist has used the
chatterbox idea in a previous artwork called Floribots,
a collection of 128 potted, robotic flowers equipped
with motion sensors.
Born in the 1960s rocket research
hub of Woomera, Drake-Brockman has fused the exploratory
wonderment of science and art since
abandoning a full-time career as an IT professional in
the 1990s.
“I always thought science and
art were endeavours which were self-justifying; they
didn’t need to be justified in terms of anything else or
any particular benefits they would bring. I thought they
were sources of beauty and absolute knowledge, I guess.”
His artworks include several laser
installations, the Coppelia Project series of robotic
ballerinas modelled on WA Ballet star Jayne Smeulders,
and a big yellow walk-through counting machine at
Sculpture by the Sea in 2010.
Though high in technology (a bank of
computers sit in its “head”), Totem required relatively
low maintenance and ought to be resistant to
“excessively vigorous interaction with the public”,
Drake-Brockman said.
“The way it develops will be
influenced by the people who engage with it if it is to
act as a totem, as a marker of a spot, an attractor of
people. If people say, ‘Let’s meet at the Totem or the
Big Pineapple’, I don’t mind. “The idea of a totem is
somehow to reflect to a society something of itself
back.
“That is my ambition for it -
we will see how it works out.”
A 10-METRE high yellow "Totem" artwork is being
constructed near the entrance of the new Perth Arena.
The wacky geometric artwork will be the jewel in the
crown at the new entertainment venue, which is due to open
on November 10. Once completed, the robotic sculpture by
Perth-born artist Geoffrey Drake-Brockman will stand 10.5m
high and 3.5m in diameter, with some 108 moving elements
that will move when pedestrians walk past.
By night, the work will project laser beams on to the side
of the arena, visible from several parts of the city. The
work, titled "Totem" will be officially completed in time
for the opening of the arena. ATTENTION SEEKER: 'Totem', a
new sculpture created for the almost-complete Perth Arena.
BEHIND BALLET - Blog of the Australian Ballet Robot
ballerinas
by HILA SHACHAR
Published: 13 March 2012
Robot ballerinas
Newsflash! You can now help Geoffrey complete the
robot ballerinas! He’s crowd-sourcing the completion of
the Coppélia Project. More details here.
Geoffrey Drake-Brockman’s The Coppélia Project is a
modern artistic exploration of the 1868 ballet Coppélia
by Delibes. Drake-Brockman is a Perth-based artist who
specialises in robotics, lasers and optical interactive
installations. He has been exhibiting his work since
1986, with numerous shows in Perth, Sydney, Melbourne,
Canberra, Singapore, New York and London. An important
aspect of his work is his investigation of the
relationship between technology and humanity. The
Coppélia Project is perhaps one of the most fascinating
examinations of this theme.
The project not only reworks the well-known Coppélia
ballet, but also draws on clockwork music boxes – the
kind with a pop-up ballerina who rotates in front of a
mirror when the lid is opened. For anyone who’s ever
owned a pop-up ballerina jewellery box, it’s hard not
approach this project with a child-like enthusiasm, as
the idea of a life-size version seems too alluring for
words.
The Coppélia Project began in 2006 as a collaboration
with The West Australian Ballet’s Executive
Administrator, Jennifer Piper, then-Associate Artistic
Director Catherine Goss, and the then-Artistic Director,
Simon Dow. More recently, the project was featured at
The University of Western Australia as part of the
Symbiotica Biological Arts seminar series. Two dancers
from the West Australian Ballet, Jayne Cooper-Smeulders
and Penelope Bishop, have been integral to the
development of this project. Jayne became the model for
the Coppélia robot, and Penelope helped to create a body
cast of Jayne. The project still remains a work in
progress, with the assistance of the Australia Council
for the Arts, Arts WA, and PICA.
Drake-Brockman describes how this project deals with
“multi-order ‘simulacra’, in terms of the concepts
developed by Jean Baudrillard. Specifically, I am making
multiple Coppélia Project robots that are simulations of
a real human dancer (Jayne) who is in turn in the role
of Coppélia – that is, pretending to be a clockwork
girl. In the ballet story itself, a real girl in turn
pretends to be the clockwork Coppélia. The first, real,
and original ‘Coppélia’ of course never existed at all.”
This constant interplay between reality and artifice
creates a multi-layered artwork that relies on the
dancer’s ability to articulate both humanity and
artificiality. As such, Drake-Brockman is literalising
the original ballet’s major theme of what constitutes
humanity in the face of technology and artificial
machines.
Coppélia has always been an enormously popular
ballet; it has been performed numerous times by The
Australian Ballet. Drake-Brockman notes that at the
heart of The Coppélia Project is the irony of watching a
trained and graceful ballerina enact the awkward and
robotic movements of an artificial machine that “apes”
humanity. His project highlights the way ballet draws
attention to our physicality as a symbol of our
humanity, and the types of anxieties about our
“authenticity” and individuality which are played out on
this body. Comparable to films such as Blade Runner
(1982) and The Matrix (1999), The Coppélia Project
enters the iconic Coppélia ballet into a sci-fi realm of
modern technology that will only become more
thought-provoking as the project develops.
LIKE a mad scientist concocting a
potion with equal spoonfuls of splendour and horror,
artist Geoffrey Drake-Brockman has been crazily busy at
work in his Nedlands Perth laboratory, or rather,
studio. Now, after seven long years, he is ready to
unveil his masterpiece: an exquisitely unsettling robot
ballerina that dances en pointe.
“She is beautiful but the robotic appropriation of the
human body is disturbing. To balance on the cusp of
those two themes is what I am after,” Drake-Brockman
revealed.
“The aim is to engage with an audience by intriguing
them and making them look a little longer. As an artist,
you always want your work to endure, not just be
dismissed in a moment, and I’m hoping there’s enough
here in my robot to keep people interested for some
time.”
The startling work, or doll, as Drake-Brockman calls it,
was inspired by the clockwork girl from the 1868
Coppelia ballet by Delibes.
“She is a real human ballerina, obviously highly trained
and very graceful, and she tries to act in a robotic
way, jerkily moving her limbs. “I always found that
extraordinary because as far as I know it’s the only
moment in classical ballet where the dancer deliberately
tries to lack grace, so it stuck in my mind. “I thought
I could invert that idea by making a robot that is
pretending to be a ballerina.”
The Dalkeith homegrown visionary, also responsible for
the ‘pineapple’ totem outside Perth Arena, had some
valuable help with his ambitious design.
“Fortunately, West Australian Ballet was very
cooperative and by extraordinary coincidence happened to
be producing a version of Coppelia at that very time,”
he revealed. “I was able to employ dancer Jayne
Smeulders to assist me as my model. I took photographs
of her in various positions so I could understand the
movement requirements for the robot and she posed for a
body mould standing en pointe continuously for
two-and-a-half hours. “Even though she is a fabulous
athlete and has been a ballerina since she could walk,
this took her to the edge of her endurance. “Jayne will
be at the launch so everyone can see the flesh and blood
original side by side with the robotic version.”
Geoffrey Drake-Brockman with the
first Coppelia robotic ballerina. Photographer: Andrew
Ritchie
THE POST
Sculpture by the sea - Toso
Published: 5 March 2011
Sculpture by the sea - Torso
In Torso, Richie Kuhaupt and
Geoffrey Drake-Brockman blend ancient and modern with a
marble torso and polished stainless-steel extremities.
THE WESTERN SUBURBS WEEKLY
Artist's not to past is out of this world
By SARA FTIZPATRICK
Published: 22 February 2011
Headspace is an interactive
robotic artwork, created by Geoffrey
Drake-Brockman, with 256 independently moving rods in a
matrix some 1.5m by 1.5m. The control system is loaded
with 3D scans of 700 school students. Headspace is a
variable relief sculpture. Located at Christ Church
Grammar School Perth, Western Australia.
Headspace was a unique art project
involving approximately 700 students at Christ Church
Grammar School who literally ‘put their faces’ to
high-tech artist Geoffrey Drake-Brockman’s sculpture.
The project was a centenary gift to the school from its
Parents’ Association and was officially launched at the
2010 Nexus Senior School Art Exhibition.
Now permanently installed at Christ Church Grammar
School, Headspace is an interactive kinetic sculpture
with four motion detectors able to sense human presence.
A matrix of 256 motorised rods, which can extrude up to
400mm, create three-dimensional displays of the boys’
faces. The rod matrix is able to morph between these
face-like forms and perform geometric transitions that
at times appear to show the boys’ faces moving between
emotional states.
THE STRAIGHTS TIMES (Singapore)
Flower Power
By NEO XIAOBIN
Published: 12 May 2010
THE WEST AUSTRALIAN
Music Boxes Strike a New Note
by DIONE DAVIDSON
Published: 31 July 2009
THE WESTERN SUBURBS WEEKLY
Music box theme strikes a chord
By WILL RUSSELL
Published: 28 July 2009
THE GUARDIAN EXPRESS Number
is up
Published: 28 July 2009
Number is up
THE popular city art installation,
Counter, has been removed after its one-month run in the
Murray Street Mall, but not before ticking over to a
grand total of 173,754.
The work, created by artist Geoffrey Drake-Brockman,
was inspired by the penguin counters on Victoria’s
Phillip Island and the idea that everyone counts.
Starting from zero, the number clicked up each time
someone walked through or even waved a hand through the
sensor.
“Each person has the choice to decide whether to be
counted or not, or how many times,” Drake-Brockman said
of the work.
For the next month, Perth
residents are being asked to stand up and be counted in
a new interactive temporary art installation in the
heart of the city. Counter, on the corner of the Murray
Street Mall and William Street, is the creation of
renowned WA artist Geoffrey Drake-Brockman.
Drake-Brockman's piece was inspired by the penguin
colony on Victoria's Phillip Island and aims to
challenge the public's ideas of how we operate as
individuals and as a society. "I saw the little penguins
coming on from the sea and filing dutifully past a
machine that counted them and I thought just as little
penguins move about their business, so do human beings,"
he said.
"I hope to get a range of responses.
"There's the notion of surveillance, there's a
slightly Orwellian overtone to the piece and that's a
dark note and then there are other tones of perhaps
standing out and declaring that you count in some way.
"It's a great way of having an exhibition where you
don't need to drag people into the gallery. The gallery
comes to them."
The work is part of the City of Perth's Urban Art
program that funds innovative public artworks.
The first person to be counted, Lord Mayor Lisa
Scaffidi, said that while the Counter looked like a fun
installation that counted traffic flow, "more
importantly, our brief interaction with the artwork
leaves us questioning how we, as individuals, will make
a difference in life and not fade into the crowd".
Sculpted:
conscience and consciousness :
Zsuzsanna Soboslay on the National Sculpture Prize
Everyone has their favourites: the
garden of programmed robotic flowers that rise, unfold,
snap shut, fall again, lines rippling like wheat in
wind. The Porsche-like, white, seamlessly cast manta
ray. Starfish pinned together into fishing-nets that
hang like an island welcome over the entranceway. Forms
that are organic, computer-generated,
classically-referenced, or based on negative space;
thrown into corners, clutching walls, caught in crystal,
precarious on floors. An arc of Buddhas chant; another
is sculpted out of Easter egg foil. There are boxes of
memories and mementoes; paper folded into sea-sponge
cells; dress-shoes and a hand-bag cast in lead,
coffin-prints, lost accessories. How strange, amongst
several fetishistic collections of objects, the thin
earth-to-sky abstraction of the Yolngu burial pole. And
the winning work, American crater near Hanoi, #2: a
negative space marking out the zone of damage.
Surrounded by an origami of Viet and American
currencies, folded into shirts, all tied (as the people
were) floor to ceiling with string.
Ahh, sculpture competitions: much better represented
now in Australia than they used to be. By the sea
(Sydney), in the park (Werribee), or as here, held
within walls. Much more space than before; this, the
third Gallery event, seems to have gained kudos, been
allowed more space, attracted higher calibre
submissions. Newcomers beside old hands. Fewer mistakes.
The first mistake: squashing them in. In the first
two National Sculpture Prize exhibitions (2001 and
2003), I actually missed site-specificity: pined for
installations in grasses and on plains, Richard
Long-type spirals of stone and sand. This time, I’m
really glad I’m in this building here. The placing of
works is really right: the art is given space. Sculpture
is BIG, even when small. Even hanging on a wall,
sculpture works out into space, asking questions wider
than its dimensions.
The second: I’m not sure it’s a mistake as such, but
the previous 2 exhibitions had phenomenal prize-winners,
and a lot of work that was very thin. Technique in this
year’s entries is incredibly strong: from the very
senior Bert Flugelman’s understanding of the effect of
light on polished and ground steel, to Drake-Brockman’s
programming of motions and rhythms between elements
across a large field, to the various manipulations of
plastics, tape and paper, foams and foil, optics and
animation. These pieces are allowed their worlds. I
deeply understand Flugelman’s phrase on the way art
reflects “what one might euphemistically call the ‘real
world’.” Art also lives; it is. Even reflections on
death (Glen Clarke’s Hanoi; Mel Coates’s underwater
video of a drowning parachutist) create a space that
lives.
Sculpture, more than painting, dissects dimensions in
space, and in that dissection time separates: whose is
this body Charles Robb reveals, the classic portrait
‘bust’ against the wall, popping a substance through its
orifices, a second revealing its insides (heart and
lungs)? The best works dissect the forms we think we
move with and through in the world.
Alisdair Macintyre draws together hundreds of works
of art and art sites he would like to have visited from
several continents, miniaturised into one “theme park”
which holds them all. As with the dance of the mechanoid
Floribots, and Ian Howard’s enormous scrap-yard of life
experiences, adults and children alike are held in
thrall.
Works in this exhibition spiral, hide, hollow, store,
map and conceal. They spread, climb, hover, fold into
myriad cells. They engage in damage (what remains after
war, or the sufferings of the ecosystem), and hope (what
of both art and life survive). It is little surprise
Glen Clarke’s Hanoi #2 wins the prize, as it engages in
nearly all of these. There is a conscience and a
consciousness in these works. The exhibition has a
brightness I haven’t seen in years.
National Sculpture Prize and Exhibition, 2005,
National Gallery of Australia.
THE WEST AUSTRALIAN
A dip into illusion
by RIC SPENCER
Published: 10 February 2007
The viewer is initially greeted
by works in the open foyer area where the People's
Choice Award winner Floribots by Geoffrey Drake-Brockman
swept an outrageous sea of colour, movement and clacking
sounds in the shape of a large grid of animated flower
pots, each with extending and retracting stalks of
folded paper flowers breathing in a rhythmic yet urgent
celebratory wave. Although this work offered its own
cliches with its DIY Hardware House aesthetic and
primary IKEA style colours, it introduced a playful air
to the proceedings through its youthful optimism. The
foyer also housed Wall Zipper by Simeon Nelson and Built
for comfort by Christopher Langton who, along with Bert
Flugelman's Caryatid minataur, all appeared to draw on
childhood fantasies and inventions embodied within their
reflective magical materials of brushed stainless steel,
polyurethane and pigment on PVC and beeswax.
Perth-based artist Geoffrey
Drake-Brockman’s work Floribots has won the Macquarie
Bank People’s Choice Award for the National Sculpture
Prize and Exhibition 2005. Floribots was made up of 128
computer-controlled robot origami flowers arranged in a
35 m2 grid that snapped open and shut in response to
movement sensors and was both mesmerising and playful.
SCOOP MAGAZINE See sculpture by the sea
Published: October 2005
THE ARTIST'S CHRONICLE, Cover Article
Floribots and Laser Beams - the art of Geoffrey
Drake-Brockman
By LYN DiCIERO
Published: Issue 105, November 2005
Floribots and Laser Beams - the art of Geoffrey
Drake-Brockman
SOCIETY MAGAZINE
Floribots
Published: Summer 2005
THE CANBERRA TIMES, Page 3
Winning Sculpture a Fresh Take on Flower Power
By HELEN MUSA
Published: 28 September 2005
Winning Sculpture a Fresh Take on Flower Power
THE CANBERRA TIMES, Page 3
A maze of shapes
By IAN WARDEN
Published: 15 July 2005
THE POST
Anenome
Published: 17 March 2005
Anemone
LANDSCAPE AUSTRALIA - JOURNAL OF THE INSTITUTE OF
LANDSCAPE ARCHITECTS
Laser Treatment
By DIANNE FIRTH AND JANE BARNEY
Published: Volume 6(3) 2004 - Issue 103
ALTHOUGH mostly in the dark, ''The
Luminous Image VI'' at Collaborative Concepts here is
all about light. Organized by Franc Palaia, the
exhibition brings together two dozen national and
international artists making photo-based artwork in
which illumination is an integral element. Contributions
range from light boxes and video projections to
illuminated photo sculpture and window transparencies.
''The Luminous Image VI'' is the
sixth in a series of exhibitions of art using light
organized by Mr. Palaia since 1996. (Bar one, in Italy,
all these exhibitions were in galleries and museums in
the United States.) This is by far the largest
installment in the series, and with so many stylish
inclusions I'm guessing it's among the best.
So what have we got? First up, this
is the kind of exhibition that encourages
thoughtfulness. That means you've got to work a bit, to
spend time with the artworks to understand what's going
on. If that seems like an imposition, and it is, sort
of, then rest assured that most pieces repay patient
viewing. Some you'll even want to see again.
Nina Katchadourian's video
''Endurance'' (2002) is thoroughly captivating. It
consists of an enlarged close-up of the artist's open
mouth, with one of her central teeth serving as a
projection screen for film of Sir Ernest Shackleton's
doomed (1914-1916) Antarctic expedition - part of the
film shows his ship being crushed by ice. The video
lasts 10 minutes and the artist keeps her mouth open the
entire time.
Ms. Katchadourian's comfortless pose
is an act of endurance. She is in pain, as witnessed by
her contorted face and the repeated sounds of slurping
on the video's minimal soundtrack. Pools of saliva build
at the edges of her mouth, eventually spilling over. We
are meant to empathize with her stoicism, mirroring that
of the explorers.
Equally enthralling is an
installation by Richie Kuhaupt and Geoffrey
Drake-Brockman. ''Essentialiser'' (2003) consists of a
darkened wooden cube crisscrossed with lasers arranged
in a grid, meaning that anything in the cube is
embedded in a matrix of little cubes of red light.
Activity inside the cube is monitored by an infrared
camera, and then displayed inside and out as a
laser-generated model on feedback monitors. It's all
very complicated.
Mr. Kuhaupt's and Mr.
Drake-Brockman's futuristic installation is perhaps
the freakiest work in the exhibition. I say that not
for what it is, but for what it represents. Here, the
body is mapped and then reduced to bare geometrical
data. It is the electrical equivalent of cloning, with
the laser beams transforming people into coded
information and then creating virtual replicas. Is
that scary? I think so, or maybe I've been watching
too many sci-fi films.
Projection and visual reproduction
are also central to Debra Pearlman's installations. Of
the artist's three works in the exhibition, the best is
''Sleep'' (1990), a sandblasted image in glass set into
a tabletop placed above a mound of sand. When light is
shined through the glass, the shadow of two children
appears on the sand. It is a subtle, clever work.
Peter Sarkisian is perhaps the
best-known artist in the exhibition. His ''Book Series
#28'' (1997) uses a video monitor concealed in a pile of
books beneath a magnifying glass. The video image,
visible through the magnifying glass, matches the
missing section of the image on the cover of the book,
in this case a classical painting of a naked woman.
Every now and then, the woman's hand moves between her
thigh and mid section. It's creepy.
Various kinds of light boxes
(popular these days with artists to display photographs)
can be found in the exhibition. Examples include David
Michalek's photographs of homeless people, Elizabeth
Cohen's and Michael Talley's X-ray photographs, Greg
Geffner's 3-D stereoscopic light prints, Kristin
Anderson's digital portraits with moving text, Kiki
Seror's X-rated cyber sex stories. All are clever,
engaging, and well made.
Sensual and lonesome, Shimon Attie's
projection photographs kept drawing me back. One of
them, ''Untitled Memories'' (1998) shows a prosaic
apartment scene into which a reclining male figure has
been projected. He is lying on a bed, drinking beer and
watching television -- his fuzzy reflection all that can
be seen on the television screen. It's an unsettling
image, one that gets more and more intriguing the longer
you look.
Finally, John Kalymnios deserves
mention. At first, his light box images of clouds appear
fairly unremarkable. Look closer and you'll see the
surface is actually a piece of carved Corian plastic.
The Corian has been expertly carved using a fine laser
directed by a computer, with each image requiring hours
of work. Without doubt, these works are among the most
poetically beautiful and technically ingenious in the
exhibition. And that is saying something.
''The Luminous Image VI'' is at
Collaborative Concepts, 348 Main Street, Beacon, through
Feb. 2. Information: (845) 838-1516.
Photos: ''Married by Dusk, Killed by
Dawn (one thousand and one nights)'' by Kiki Seror,
left, is part of an exhibition of artworks using light
at Collaborative Concepts. ''Essentialiser,'' top right,
is a futuristic installation by Geoffrey Drake-Brockman
and Richie Kuhaupt. Below right: ''Untitled Cloudscape
#1 & #3,'' part of a series by John Kalymnios.
The eight artists invited by the
new exhibition co-ordinator at PICA, Bec Dean, have
responded to her theme - Mnemotechnics - 'the art of
using unique physical elements of architectural space
and landscape to trigger memory' and produced an
exhibition which on entering generated a frisson of
excitement. The most memorable pieces were created by
sculptor Richie Kuhaupt working with computer scientist
Geoffrey Drake-Brockman and by painter Lily Hibberd who
incorporated film and music with her canvases.
Hibberd's vibrant work Burning Memory - Collapse (of
dreams) dominated the large central space. The red and
gold canvases depicted the violence of a raging inferno
yet were not violent. The soft hazy focus of the pair of
painted images rendered the experience surreal - indeed
almost ethereal. They were several degrees of memory
away from the associated black and white video loop
which was screened as part of the work. This referenced
Hitchcock's Rebecca as flames engulfed and destroyed a
home, its contents and precious memories. A soulful
piano score with performance by Matilda Robertson played
over an accompaniment of crackling flames added to the
otherworldliness and assisted in distancing the work
from the violence.
Kuhaupt, who is well known for his cardboard section
sculptures, and Drake-Brockman, who has a Master of Arts
in addition to his Bachelor of Computer Science degree,
started collaborating in 1998, taking out a commendation
in the National Sculpture Award in Canberra in 2001. The
new work Essentialiser: Lazercube III, explores the
potential of laser mapping to create an interactive
artwork. A large cube in the centre of an anteroom and
four plasma screen panels on the wall are the basic
pieces. The interior of the cube is gridded with
infrared laser beams. When someone enters the box the
laser beams map the body in three dimensions and these
mapping lines are projected on the screen outside,
moving when the subject moves. Three groups of people
entered when I was there creating interesting and at
times beautiful effects. Technical limitations also
created bizarre images particularly with the first two -
a father and son - the father wearing a dark shirt and
the son dark trousers. The lasers could not read the
dark clothing and so two half-body shapes wove in and
out of each other with the horizontal lines always
hurrying to catch up to the vertical. The next
participant created a dance in her time inside. The
graceful movement combined with a slight time lapse had
a pair of dancers closely shadowing each other.
...
CRAFT ARTS INTERNATIONAL
National Sculpture Prize and Exhibition
By BEATRICE GRALTON
Published: No. 54, 2002
CYBERWARE DEVELOPMENT
Sculpture Wins Special Commendation at National
Sculpture Exhibition
Published: June 2002
Innovative Virtual/Real Sculpture Wins Special
Commendation
REALTIME Sculptural
fantasias
by ZSUZANNA SOBOSLAY
Published: issue #48 April-May 2002 pg. web
Sculptural fantasias
As the gates to Victoria’s
Werribee Park open for the Helen Lempriere National
Sculpture Award (won this year by Nigel Helyer), the
portals to the NGA Canberra’s National Sculpture Prize
close. A fundamental difference between the latter, the
Lempriere and Sydney’s Sculpture by the Sea is that the
NGA Prize is not for outdoor or site-specific works.
Finalists, some newcomers, others well-established
artists, each given $2000 to initiate and complete an
idea or refine and extend an earlier work, often saw
their works assembled for the first time at the
exhibition opening. Each piece here effectively can
relocate itself, and, because of this, the exhibition
provides both stimulation and a kind of jarring in its
eclectic array of discrete pieces made to be viewed in
quiet white-walled rooms.
Whilst down the corridor Rodin’s 19th century works,
Rodin: A Magnificent Obsession, clutch at their
individuated despair with a solemn grace, it strikes me
as provocative that the inaugural contemporary Sculpture
Prize has gone to a figurative work. Ah Xian’s Human,
Human-Lotus, Cloisonne. However, in contrast to Rodin’s
muscled agonies and surging sexual vignettes, it is
ethereal and meditative, like a form both smoothed by
and surviving burial beneath water, its fine flowered
and veined cloisonne-work embedded in life-size
porcelain a technical marvel, its aloofness from “all
kinds of political struggling, fighting, power gaining
and the endless wars that exist in the world” initially
taking some adjustment to sit with in the room. Like
Keats’ Grecian urn, it is a “foster child of silence and
slow time,” the figure emulating the quietude of a
sacred vase, or pond.
By contrast, Geoffrey Drake-Brockman and Richie
Kuhaupt’s Chromeskin, with its passive naked chromed
male mannequin standing before a telephone-box sized
prism, is a computer-interactive work where viewers’
gestures, body positions and approaches towards the
box affect and reshape the gestures, turns and colours
of the animated version of the mannequin within it,
“an encounter between two aspects of human agency-the
physical and the virtual-arranged en tableau”.
I am not sure which of these two works issues a deeper
challenge. The recognition that all looking is an
interactive encounter, and that many tableaux (of
culture, of experience, across timezones) are activated
in proximity to sculptural works, can be overshadowed by
languages that almost strip the delicacy from this
awareness.
...
THE WEST AUSTRALIAN
Review: Geoffrey at The Verge by Kuhaupt and
Drake-Brockman
by DAVID BROMFEILD
Published: 24 March 2001
REVIEW: Geoffrey at The Verge by Kuhaupt and
Drake-Brockman